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Infinite undiscovery pc game8/15/2023 However there are more details that leave good clues here, especially on the theme of Japan. This fact, added to the low commercial performance, makes us think that it is possible that we are working on making it retrocompatible. In fact, in the game developed by Tri-Ace something curious happens, the copyrights correspond to Square Enix and Microsoft, both companies share the IP. And it is that this IP was one of those that we cataloged within the 'cajón desastre' and took time in limbo, without renewing. It is interesting to see how the company renews this type of intellectual properties, but it is striking that it has not done so with other IPs that have worked commercially better than Lost Odyssey or Infinite Undiscovery. In the case of Infinite Undiscovery, Microsoft renewed the brand last year, specifically in September 2018 and also had several imputs with the property in December last year. Microsoft shows interest in Infinite UndiscoveryĪs we did with Lost Odyssey, and we have done with another series of games owned by Microsoft, we have been doing research on what is happening with some licenses. At the moment the game is not retrocompatible but it is possible that soon it could be. We talked about a real-time RPG in which decisions and other actions the player was making occurred without pause. However, its reception in Europe and America was quite timid, but iron enough to have a user base wanting to want new deliveries. The game developed by Tri-Ace was well received in Japan and was the gateway for other projects in the stage in the one that Microsoft wanted to enter strong in Japanese territory. Infinite Undiscovery was one of those games that managed to give some visibility to Microsoft in Japan in the Xbox 360 stage.
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